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The Endlessness
Pedro, Henrique and their party around the table on the final night of their two-year Tomb of Annihilation campaign

The last night of Tomb of Annihilation · our party, and everyone who came to watch

About us

Pedro & Henrique

That photograph is the last session of a Tomb of Annihilation campaign that ran for two years. Half the people in it were not in the party. They came anyway, because it was the end and they wanted to see how it went.

We are Pedro and Henrique. We make The Endlessness in Lisbon, and that table is the reason it exists at all. We are both computer scientists, which explains the day job and very little else: what we actually care about is roleplaying games, history, music, and stories that stay with you afterwards.

Four years at that table, two campaigns and two one-shots, with Henrique behind the screen for all of it and Pedro in front of it. Between us we wrote the Brightvale and Old Armis campaigns, and the lore underneath them, which you can now go and play.

Pedro in hobbit costume, cutting a birthday cake iced like the Shire, under a banner lettered in Tengwar
Pedro, at a birthday that had committed to a theme

Pedro

Player, and the one who writes things down

A published author, whose novel is The Sons of Nihil. He got through three characters in the campaign in that photograph. S. Belathor, whose first initial he never once divulged, was ended by a Power Word Kill. Kaito Musashi met an axe that took a head clean off on one swing in twenty, and it was that swing. The third was called Nameless the 7th, which is roughly what two years of that does to a player.

Henrique in a wide-brimmed hat and corduroy jacket, a longsword resting across one shoulder and a dagger held out in the other hand
Henrique, armed indoors, for no stated occasion

Henrique

Forever DM, more than ten years of it

He has run games for group after group, campaigns and one-shots alike, and almost never got to sit on the other side of the screen. What he cares about is character backstory, an emotional arc that actually lands, and quietly wiring a player’s own history into the main story until they find themselves in it.

Who taught us

Nobody arrives at this hobby on their own. These are the tables we watched, the books we keep going back to, and the games we lost months to. What they taught us went into how we run our own games, and then into the Dungeon Master we built here.

GMing and worldbuilding.
The tables we watched, and the people who taught us how to run one. Brennan Lee Mulligan and the Intrepid Heroes of Dimension 20 and Matthew Mercer and the cast of Critical Role, plus DMing and worldbuilding creators including Matt Colville, whose river of wisdom has never once run dry for his people, Bob the Worldbuilder, Dungeon Craft, Ginny Di, Black Magic Craft, Dale Kingsmill, Matthew Perkins, noisykrkt, Runesmith, JoCat, Aabria Iyengar, Puffin Forest, Sly Flourish, XP to Level 3, and Zach the Bold, among others.
Literature.
The books we keep going back to, and a couple of very old men who wrote down where they had been. J.R.R. Tolkien, George R. R. Martin's A Song of Ice and Fire, Andrzej Sapkowski's Witcher series, Pliny the Elder, the chronicles of Hanno the Navigator, and Homer.
Games.
The ones we lost months to, and would lose months to again. Baldur's Gate 3, the Neverwinter Nights series, Warhorse's Kingdom Come: Deliverance series, the Dark Souls series and Elden Ring, and Cyberpunk 2077.

Come and say hello

If something is broken, if something could be better, or if you just want to tell us what your party did last night, we would genuinely like to hear it. Write to info@theendlessness.com, or come to r/TheEndlessness, which is where we answer fastest. If you would rather read about the game than the two of us, that is over here.

Four of our players outdoors in costume under a grey sky, one with a raised sword, two in long grey and brown wigs, one crowned with leaves
Some of the table, committed to the bit