Skip to content
The Endlessness

The Manual

How it actually works

The homepage is the pitch. This is the part where we show our working: how the dice are rolled, which rules are enforced rather than remembered, how a table decides who acts next, and what a turn costs.

Before the chapters

The short version

  • The Endlessness is an AI Dungeon Master that runs Dungeons & Dragons 5th Edition adventures in a web browser.
  • There are three modes: Single Player, Online Multiplayer, and Living Worlds. All three are on the free plan.
  • A turn is one message to the Dungeon Master, plus the opening scene when a campaign starts and the catch-up after time away in a Living World. Dice results, listening, party chat and skipped turns cost nothing.
  • Free gives 20 turns per day. Adventurer gives 100 for $9.99 a month. Legend gives 400 for $24.99 a month.
  • A campaign slot holds one running story: a solo campaign, a Living World, a table you host, or a seat at a friend's table. Free has 1, Adventurer 5, Legend 20.
  • Dice are generated on the player's own device using its cryptographic random number generator.
  • The Dungeon Master never sees a roll before the player and cannot change it after it lands.
  • It uses the D&D 5e System Reference Document 5.2.1, under CC BY 4.0.
  • A Living World's clock runs at real-time speed: a three-day journey takes three real days, and a long rest takes eight real hours.
  • A Living World does not advance on its own. Other players change it.

The chapters

Ten of them, in order

Read straight through, or jump

The Story Continues

The Dice Are Waiting

Your first adventure is free. Your first character takes five minutes. The only thing standing between you and the dungeon is a single click.

What do you do?

Free · No credit card · Plays in your browser